Game · Released

4 SCREENS, 1 MOVE

Four screens. Four slimes. One shared move. Guide them all home in a puzzle game where every direction affects all four boards. Use walls to your advantage, outwit traps, and solve 10 intro stages plus 360 main stages. Create and share your own puzzles through Steam Workshop.

Release date
October 9, 2026
Platforms
Windows
Developer
mayoaji
Publisher
mayoaji
4 SCREENS, 1 MOVE artwork
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About 4 SCREENS, 1 MOVE

Four screens. One shared move. Get everyone home. One slime needs to move right. On another screen, a trap waits just to the right. Time to put a wall to work.4 SCREENS, 1 MOVE is a puzzle game about guiding four slimes across four separate boards with the same directional input. The controls are simple: up, down, left, and right. The consequences are different on every screen.MAKE WALLS PART OF THE SOLUTIONA slime blocked by a wall stays put while the others keep moving.

Hold one in place to line up the other three. A detour on one board can be exactly what another board needs. Once a slime reaches its goal, it stays there. Decide who gets home first and who should wait. Each arrival changes the puzzle, until just one slime remains.10 INTRO STAGES. 360 MORE TO SOLVE. Learn to think across four screens in 10 introductory stages, then take on 360 main stages across 12 sets. Push rocks, break crates, navigate spikes that alternate with the move count, cross board edges through warps, and dodge arrow-firing contraptions.

Use a rock as a shield or let a wall hold you back until the right turn. Familiar moves take on new possibilities as the mechanics combine.TAKE YOUR TIME. MAKE EVERY MOVE COUNT. Turn-based play with no time limit gives you room to study all four boards. Unlimited undo during play lets you rethink your route.…

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4 SCREENS, 1 MOVE artwork
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★ 10.0/10Steam · 1 ratings
SteamLast checked November 3, 2026

Most helpful1

Recommended
Hard one to review, I suppose. Kinda of a Schrodinger's thumb for this one. The game was created using AI. How much you might wonder?…

Most recent1

Recommended
Hard one to review, I suppose. Kinda of a Schrodinger's thumb for this one. The game was created using AI. How much you might wonder?…

Short excerpts linked to their source. The score above uses aggregate storefront ratings—not these few comments.